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DTSTART: 20220930
DTEND:20220930
SUMMARY:Intellectual Property strategies in the Metaverse
LOCATION:Online
DESCRIPTION:<p>Panellists:</p><p>Andrés GUADAMUZ, Senior Lecturer in Intellectual Property Law at the University of Sussex</p><p>Paolo LANTERI, Legal Counsellor, WIPO¿Representative</p><p>Dr. Michaela MACDONALD, Lecturer at the School of Electronic Engineering and Computer Science, Queen Mary University of London</p><p>Moderator:  Laurent MANDERIEUX, Adjunct Professor of Intellectual Property Law and International and European Law, Member of the Directorate Board, Bocconi University. Fide Academic Advisor</p><p>Objectives: Intellectual property could be considered a crucial aspect to address when it comes to the Metaverse. The mere fact that Metaverses mainly take place online, allows us to associate it to, inter alia, social networks and video games. Nonetheless, a multifaceted Metaverse brings the industry with a plethora of legal issues to all, Metaverse developers, adopters and end-users. Intellectual Property licenses for brands, User Generated Content or the protection of copyrighted elements such as avatars or skins will be key in order to properly and regulate different aspects for the Metaverse to grow in a sustainable manner.</p><p><iframe allowtransparency="true" data-aa="1643226" scrolling="no" src="//ad.a-ads.com/1643226?size=728x90" style="width:728px; height:90px; border:0px; padding:0; overflow:hidden"></iframe></p>
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